My Projects
Winter Lodge
Interior Design




I utilized Blender to showcase my prowess in 3D design, lighting, and rendering. Through meticulous attention to detail, I crafted a captivating and visually stunning space that not only demonstrates my technical proficiency but also highlights my artistic flair. The interplay of light and shadow brings depth to the intricately designed elements, creating an immersive and aesthetically pleasing environment. This project stands as a testament to my commitment to excellence in the realm of 3D design and visualization.</p>
Vaan Infra
Logo and Branding




I was tasked with creating a logo and comprehensive brand package for Vaan Infra, Through collaborative efforts and in-depth research, I conceptualized and developed a distinctive logo that encapsulates Vaan Infra's values and vision. This logo communicates professionalism, reliability, and innovation, aligning seamlessly with the real estate industry. Furthermore, I meticulously designed a cohesive branding strategy, ensuring consistency in color schemes and typography across various platforms. This strategic approach has not only reinforced Vaan Infra's market presence but has also established a strong and memorable brand image
Dashboard Design
UI / UX




I tackled the design of a dashboard for a med tech company, concentrating on UI and UX for their data viewer. The goal was to create a user-friendly front-end system, visually presenting data while offering an intuitive experience. Leveraging my UI/UX skills, I crafted a dashboard prioritizing clarity, simplicity, and user-friendly navigation. I initiated the design by creating a site map and wireframe, providing a structured overview and guiding subsequent design decisions. The wireframe served as the skeletal framework, outlining key elements and functionalities.
Traffic
Game Design




As part of my university project, I created a game called "Traffic" using Unity. I handled the visuals and level setups all by myself. While I got some help with the technical programming part, the game revolves around controlling traffic lights to manage the flow of vehicles. It was a cool experience figuring out how to make everything look good and work smoothly. Even though the coding part wasn't all me, overall, it was a fun project that added a creative touch to my university work.
Death Comics
3D Character Design




Because I really like the webtoon, "My Name is Death" by Josue Rumbo, I decided to create a 3D design of the character Death, just for fun. I wanted to capture Death's vibe from the story in a cool way. Taking inspiration from the comic, I worked on the design by myself, adding details to make it look interesting. The aim was to share my take on Death with other fans of the comic. This little project allowed me to blend my love for the story with my creative skills, making "My Name is Death" more visually exciting.
Hotline Chamber
Enviroment Design




My recreation of the Hotline Chamber from the video-game control. Through some creative thinking and playing around with 3D design tools, I worked on capturing the unique atmosphere and details of the hotline chamber. This project allowed me to dive into the world of the game and recreate a cool space that resonated with my appreciation for "Control." It was all about blending my love for the game with my interest in 3D design for a fun and satisfying project.